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Ripple
Right mouse click inside the applet to read help file. JavaScript Examples Enter a new wavelength: wavlength: StartAnimate and stopAnimate control the animation of the ripple tank simulation. Calculation of the individual frames will continue. Start and Stop methods control not only the animation and also the calculation of frames. The recalculate method will calculate a new set of movie frames.
webphysics.davidson.edu/Applets/Ripple/Ripple_JS.html




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